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stepanalyser/.venv/lib/python3.12/site-packages/ezdxf/math/triangulation.py
Christian Anetzberger a197de9456 initial
2026-01-22 20:23:51 +01:00

107 lines
3.4 KiB
Python

# Copyright (c) 2022-2024, Manfred Moitzi
# License: MIT License
from __future__ import annotations
from typing import Iterable, Iterator, Sequence
import ezdxf
from ezdxf.math import Vec2, UVec, Vec3, safe_normal_vector, OCS
from ._mapbox_earcut import earcut
if ezdxf.options.use_c_ext:
try:
from ezdxf.acc.mapbox_earcut import earcut # type: ignore
except ImportError:
pass
__all__ = [
"mapbox_earcut_2d",
"mapbox_earcut_3d",
]
def mapbox_earcut_2d(
exterior: Iterable[UVec], holes: Iterable[Iterable[UVec]] | None = None
) -> list[Sequence[Vec2]]:
"""Mapbox triangulation algorithm with hole support for 2D polygons.
Implements a modified ear slicing algorithm, optimized by z-order
curve hashing and extended to handle holes, twisted polygons, degeneracies
and self-intersections in a way that doesn't guarantee correctness of
triangulation, but attempts to always produce acceptable results for
practical data.
Source: https://github.com/mapbox/earcut
Args:
exterior: exterior polygon as iterable of :class:`Vec2` objects
holes: iterable of holes as iterable of :class:`Vec2` objects, a hole
with single point represents a `Steiner point`_.
Returns:
yields the result as 3-tuples of :class:`Vec2` objects
.. _Steiner point: https://en.wikipedia.org/wiki/Steiner_point_(computational_geometry)
"""
points = Vec2.list(exterior)
if len(points) == 0:
return []
holes_: list[list[Vec2]] = []
if holes:
holes_ = [Vec2.list(hole) for hole in holes]
return earcut(points, holes_)
def mapbox_earcut_3d(
exterior: Iterable[UVec], holes: Iterable[Iterable[UVec]] | None = None
) -> Iterator[Sequence[Vec3]]:
"""Mapbox triangulation algorithm with hole support for flat 3D polygons.
Implements a modified ear slicing algorithm, optimized by z-order
curve hashing and extended to handle holes, twisted polygons, degeneracies
and self-intersections in a way that doesn't guarantee correctness of
triangulation, but attempts to always produce acceptable results for
practical data.
Source: https://github.com/mapbox/earcut
Args:
exterior: exterior polygon as iterable of :class:`Vec3` objects
holes: iterable of holes as iterable of :class:`Vec3` objects, a hole
with single point represents a `Steiner point`_.
Returns:
yields the result as 3-tuples of :class:`Vec3` objects
Raise:
TypeError: invalid input data type
ZeroDivisionError: normal vector calculation failed
"""
polygon = Vec3.list(exterior)
if len(polygon) == 0:
return
if polygon[0].isclose(polygon[-1]):
polygon.pop()
count = len(polygon)
if count < 3:
return
if count == 3:
yield polygon[0], polygon[1], polygon[2]
return
ocs = OCS(safe_normal_vector(polygon))
elevation = ocs.from_wcs(polygon[0]).z
exterior_ocs = list(ocs.points_from_wcs(polygon))
holes_ocs: list[list[Vec3]] = []
if holes:
holes_ocs = [list(ocs.points_from_wcs(hole)) for hole in holes]
# Vec3 supports the _Point protocol in _mapbox_earcut.py
# required attributes: x, y
for triangle in earcut(exterior_ocs, holes_ocs):
yield tuple(
ocs.points_to_wcs(Vec3(v.x, v.y, elevation) for v in triangle)
)