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stepanalyser/.venv/lib/python3.12/site-packages/ezdxf/render/r12spline.py
Christian Anetzberger a197de9456 initial
2026-01-22 20:23:51 +01:00

237 lines
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Python

# Copyright (c) 2018-2022 Manfred Moitzi
# License: MIT License
"""
DXF R12 Splines
===============
DXF R12 supports 2d B-splines, but Autodesk do not document the usage in the
DXF Reference. The base entity for splines in DXF R12 is the POLYLINE entity.
Transformed Into 3D Space
-------------------------
The spline itself is always in a plane, but as any 2D entity, the spline can be
transformed into the 3D object by elevation, extrusion and thickness/width.
Open Quadratic Spline with Fit Vertices
-------------------------------------
Example: 2D_SPLINE_QUADRATIC.dxf
expected knot vector: open uniform
degree: 2
order: 3
POLYLINE:
flags (70): 4 = SPLINE_FIT_VERTICES_ADDED
smooth type (75): 5 = QUADRATIC_BSPLINE
Sequence of VERTEX
flags (70): SPLINE_VERTEX_CREATED = 8 # Spline vertex created by spline-fitting
This vertices are the curve vertices of the spline (fitted).
Frame control vertices appear after the curve vertices.
Sequence of VERTEX
flags (70): SPLINE_FRAME_CONTROL_POINT = 16
No control point at the starting point, but a control point at the end point,
last control point == last fit vertex
Closed Quadratic Spline with Fit Vertices
-----------------------------------------
Example: 2D_SPLINE_QUADRATIC_CLOSED.dxf
expected knot vector: closed uniform
degree: 2
order: 3
POLYLINE:
flags (70): 5 = CLOSED | SPLINE_FIT_VERTICES_ADDED
smooth type (75): 5 = QUADRATIC_BSPLINE
Sequence of VERTEX
flags (70): SPLINE_VERTEX_CREATED = 8 # Spline vertex created by spline-fitting
Frame control vertices appear after the curve vertices.
Sequence of VERTEX
flags (70): SPLINE_FRAME_CONTROL_POINT = 16
Open Cubic Spline with Fit Vertices
-----------------------------------
Example: 2D_SPLINE_CUBIC.dxf
expected knot vector: open uniform
degree: 3
order: 4
POLYLINE:
flags (70): 4 = SPLINE_FIT_VERTICES_ADDED
smooth type (75): 6 = CUBIC_BSPLINE
Sequence of VERTEX
flags (70): SPLINE_VERTEX_CREATED = 8 # Spline vertex created by spline-fitting
This vertices are the curve vertices of the spline (fitted).
Frame control vertices appear after the curve vertices.
Sequence of VERTEX
flags (70): SPLINE_FRAME_CONTROL_POINT = 16
No control point at the starting point, but a control point at the end point,
last control point == last fit vertex
Closed Curve With Extra Vertices Created
----------------------------------------
Example: 2D_FIT_CURVE_CLOSED.dxf
POLYLINE:
flags (70): 3 = CLOSED | CURVE_FIT_VERTICES_ADDED
Vertices with bulge values:
flags (70): 1 = EXTRA_VERTEX_CREATED
Vertex 70=0, Vertex 70=1, Vertex 70=0, Vertex 70=1
"""
from __future__ import annotations
from typing import TYPE_CHECKING, Iterable, Optional
from ezdxf.lldxf import const
from ezdxf.math import BSpline, closed_uniform_bspline, Vec3, UCS, UVec
if TYPE_CHECKING:
from ezdxf.layouts import BaseLayout
from ezdxf.entities import Polyline
class R12Spline:
"""DXF R12 supports 2D B-splines, but Autodesk do not document the usage
in the DXF Reference. The base entity for splines in DXF R12 is the POLYLINE
entity. The spline itself is always in a plane, but as any 2D entity, the
spline can be transformed into the 3D object by elevation and extrusion
(:ref:`OCS`, :ref:`UCS`).
This way it was possible to store the spline parameters in the DXF R12 file,
to allow CAD applications to modify the spline parameters and rerender the
B-spline afterward again as polyline approximation. Therefore, the result is
not better than an approximation by the :class:`Spline` class, it is also
just a POLYLINE entity, but maybe someone need exact this tool in the
future.
"""
def __init__(
self,
control_points: Iterable[UVec],
degree: int = 2,
closed: bool = True,
):
"""
Args:
control_points: B-spline control frame vertices
degree: degree of B-spline, only 2 and 3 is supported
closed: ``True`` for closed curve
"""
self.control_points = Vec3.list(control_points)
self.degree = degree
self.closed = closed
def approximate(
self, segments: int = 40, ucs: Optional[UCS] = None
) -> list[UVec]:
"""Approximate the B-spline by a polyline with `segments` line segments.
If `ucs` is not ``None``, ucs defines an :class:`~ezdxf.math.UCS`, to
transform the curve into :ref:`OCS`. The control points are placed
xy-plane of the UCS, don't use z-axis coordinates, if so make sure all
control points are in a plane parallel to the OCS base plane
(UCS xy-plane), else the result is unpredictable and depends on the CAD
application used to open the DXF file - it may crash.
Args:
segments: count of line segments for approximation, vertex count is
`segments` + 1
ucs: :class:`~ezdxf.math.UCS` definition, control points in ucs
coordinates
Returns:
list of vertices in :class:`~ezdxf.math.OCS` as
:class:`~ezdxf.math.Vec3` objects
"""
if self.closed:
spline = closed_uniform_bspline(
self.control_points, order=self.degree + 1
)
else:
spline = BSpline(self.control_points, order=self.degree + 1)
vertices = spline.approximate(segments)
if ucs is not None:
vertices = (ucs.to_ocs(vertex) for vertex in vertices)
return list(vertices)
def render(
self,
layout: BaseLayout,
segments: int = 40,
ucs: Optional[UCS] = None,
dxfattribs=None,
) -> Polyline:
"""Renders the B-spline into `layout` as 2D :class:`~ezdxf.entities.Polyline`
entity. Use an :class:`~ezdxf.math.UCS` to place the 2D spline in the
3D space, see :meth:`approximate` for more information.
Args:
layout: :class:`~ezdxf.layouts.BaseLayout` object
segments: count of line segments for approximation, vertex count is
`segments` + 1
ucs: :class:`~ezdxf.math.UCS` definition, control points in ucs
coordinates.
dxfattribs: DXF attributes for :class:`~ezdxf.entities.Polyline`
"""
polyline = layout.add_polyline2d(points=[], dxfattribs=dxfattribs)
flags = polyline.SPLINE_FIT_VERTICES_ADDED
if self.closed:
flags |= polyline.CLOSED
polyline.dxf.flags = flags
if self.degree == 2:
smooth_type = polyline.QUADRATIC_BSPLINE
elif self.degree == 3:
smooth_type = polyline.CUBIC_BSPLINE
else:
raise ValueError("invalid degree of spline")
polyline.dxf.smooth_type = smooth_type
# set OCS extrusion vector
if ucs is not None:
polyline.dxf.extrusion = ucs.uz
# add fit points in OCS
polyline.append_vertices(
self.approximate(segments, ucs),
dxfattribs={
"layer": polyline.dxf.layer,
"flags": const.VTX_SPLINE_VERTEX_CREATED,
},
)
# add control frame points in OCS
control_points = self.control_points
if ucs is not None:
control_points = list(ucs.points_to_ocs(control_points))
polyline.dxf.elevation = (0, 0, control_points[0].z)
polyline.append_vertices(
control_points,
dxfattribs={
"layer": polyline.dxf.layer,
"flags": const.VTX_SPLINE_FRAME_CONTROL_POINT,
},
)
return polyline